169 cards found.

Naar Isle

Plane Wildfire   (0)

At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.
Whenever you roll {CHAOS}, Naar Isle deals 3 damage to target player or planeswalker.

Illus. Mark Zug


Color Identity:
Printings:
Planechase Planes (Common)

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Necromaster Dragon

Creature Dragon   4 / 4   {3}{U}{B} (5)

Flying
Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, create a 2/2 black Zombie creature token and each opponent mills two cards.



Color Identity: B,U,Blue,Black

Neurok Transmuter

Creature Human Wizard   2 / 2   {2}{U} (3)

{U}: Target creature becomes an artifact in addition to its other types until end of turn.
{U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.

Illus. Mark Zug


Color Identity: U,Blue
Printings:
Darksteel (Uncommon)

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Noble Hierarch

Creature Human Druid   {G} (1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{t}: Add {G}, {W}, or {U}.



Color Identity: G,Green,White,Blue

Nyx Herald

Enchantment Creature Centaur Shaman   2 / 3   {2}{G} (0)

At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.

Illus. Mark Zug


Color Identity: G,Green
Printings:
Theros Beyond Death (Uncommon)

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Oath of Lieges

Enchantment {1}{W} (2)

At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle their library.

Illus. Mark Zug


Color Identity: W,White
Printings:
Exodus (Rare)

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Okiba-Gang Shinobi

Creature Rat Ninja   3 / 2   {3}{B}{B} (5)

Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.

Illus. Mark Zug


Color Identity: B,Black

Oppressive Rays

Enchantment Aura   {W} (1)

Enchant creature
Enchanted creature can't attack or block unless its controller pays {3}.
Activated abilities of enchanted creature cost {3} more to activate.

Illus. Mark Zug


Color Identity: W,White
Printings:
Magic 2015 (Common)

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Order of the Golden Cricket

Creature Kithkin Knight   2 / 2   {1}{W} (2)

Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn.
"Should you take it in mind to ride a springjack, remember: there are easier ways to fly, and harder ways to break your skull."
—Lann of Cloverdell

Illus. Mark Zug


Color Identity: W,White
Printings:
Morningtide (Common)

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Pegasus Stampede

Sorcery {1}{W} (2)

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.

Illus. Mark Zug


Color Identity: W,White
Printings:
The List (Uncommon)

Foreign Names:

Formats:

Pegasus token card

(0)


Illus. Mark Zug


Color Identity:
Printings:
Unglued (Uncommon)

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Phyrexian Prowler

Creature Zombie Mercenary   3 / 3   {3}{B} (4)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.

Illus. Mark Zug


Color Identity: B,Black
Printings:
Nemesis (Uncommon)

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Pious Wayfarer

Creature Human Scout   1 / 2   {W} (0)

Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Illus. Mark Zug


Color Identity: W,White
Printings:
Theros Beyond Death (Common)

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Planar Collapse

Enchantment {1}{W} (2)

At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.
With heavy heart, Urza doused one world's light to rekindle another's.

Illus. Mark Zug


Color Identity: W,White
Printings:
Urza's Legacy (Rare)

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Ponyback Brigade

Creature Goblin Warrior   2 / 2   {3}{R}{W}{B} (6)

When Ponyback Brigade enters the battlefield or is turned face up, create three 1/1 red Goblin creature tokens.
Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Illus. Mark Zug


Color Identity: B,R,W,Red,White,Black
Printings:
Khans of Tarkir (Common)

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Pyre Charger

Creature Elemental Warrior   1 / 1   {R}{R} (2)

Haste
{R}: Pyre Charger gets +1/+0 until end of turn.
His blade was forged over coals of moaning treefolk, curved at the optimum angle for severing heads, and heated to volcanic temperatures by his touch.

Illus. Mark Zug


Color Identity: R,Red

Resounding Silence

Instant {3}{W} (4)

Exile target attacking creature.
Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.)
When you cycle Resounding Silence, exile up to two target attacking creatures.

Illus. Mark Zug


Color Identity: W,Green,White,Blue
Printings:
Shards of Alara (Common)

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Rhox

Creature Rhino Beast   5 / 5   {4}{G}{G} (6)

You may have Rhox assign its combat damage as though it weren't blocked.
{2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Illus. Mark Zug


Color Identity: G,Green
Printings:
Magic Online Promos (Rare)

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Ribbon Snake

Creature Snake   2 / 3   {1}{U}{U} (3)

Flying
{2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
All snakes slither. Only this one soars.

Illus. Mark Zug


Color Identity: U,Blue
Printings:
Prophecy (Common)

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Formats:

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Bummer

169 cards found.